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Currently  :

  Lead Sequence Modeling at Hybride Technologies

  Freelance 3D Modeler.

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Previously :

  Key artist Modeling at Mill Film

  Main Modeler at SHED.

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Studies :

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Centre NAD (UQAC) 

  BACC in Animation 3D et design numérique,

  oriented in visual effects for cinema. (2015)

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Collège Bois-de-Boulogne

  DEC in animation 3D et synthèse d'images

  (2013)

  

Softwares :

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Maya, ZBrush, Houdini, Nuke, Redshift,    Photoshop

 

    Marvelous, Unreal, Softimage, Mudbox, Vue

    Mari, Substance Painter/Designer

    After Effects, Premiere

    Arnold, Mental Ray

    fTrack, Shotgun

 

Specialties :

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Modeling

    Textures/Look-Dev/Lighting

    Compositing

    Matte Painting

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Michaël Coutu

Montréal, Qc (Canada)

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